MILITARY HISTORY Commander Europe at War was designed to be easy to play, without being simple to master. The artificial intelligence offers an exciting challenge, even for experienced gamers. And thanks to the clearly arranged, easy-to-use user interface, players will actually spend their time fighting the enemy, rather than struggling with the menus.
Turn-based battles of World War II across several European countries
Huge hex grid campaign map
Six epic, extensive scenarios, including Operation Barbarossa and D-Day
50 inventions from five different tech trees
Recruitment of historical commanders for the player's own units
In-game artwork by Osprey Publishing, a leading publisher of military history books