Unlike most MMORPGs, Dark and Light allows players to evolve their characters along two axes of improvement: the Social axis and the Combat axis. The Social axis allows players to evolve according to the achievement of specific skills, e.g., artifact-crafting or resource extraction. They will also be able to assume political designations such as lord, baron, count, duke-or maybe king. The Combat axis, a measure of combat traits, enables characters to accomplish military feats such as assaulting a fortress or cutting its supply lines.
At 40,000 square kilometers (15,000 square miles) of seamless playing surface, Dark and Light (DnL) is the biggest gameworld ever created. Massive numbers of fortresses and cities will populate the thirteen kingdoms of Ganareth, a land locked in an epic battle for control between the Dark and Light factions.
Thanks to NP Cube's improved game engine, Mafate 2.0, Dark and Light is engineered to evolve according to gamers' real time decisions and strategies. Players in this 3D world will be able to manage their own personal DnL storyline, creating their own events, initiating their own conquests, and managing their own fortresses.
Another result of Mafate 2.0 will be an incredible increase in realism. Players will experience an extraordinary freedom of movement; traveling between and within the various duchies, countries, baronies and fortresses of Ganareth will be improved by efficient, simple and original means of transportation such as dragons or dodos. A horizon view up to 50 kilometers will heighten the sense of reality.