Heart of Eternity is a third-person action/RPG title, with a weighted balance between action and role-playing elements. There's no "levels" in the game: the world is indivisible, and does not require weighting before loading a specific area. The fantasy-universe Sarcus is populated with people, bloodthirsty orks, hardworking and greedy dwarfs, proud and haughty elves, treacherous half-goblins, refined and powerful vampires:
The game is based on a unique RPG system, designed specially to fit the basic game features. There are five primary (strength, dexterity, endurance, intelligence, magical penetrability) and ten secondary parameters. The hero can choose one of four specialized weapon techniques (shield-sword, two-handed combat, range weapons) or develop multi-classes. There are 4 schools of magic to master. The gained knowledge can be revealed in 10 multi-classes. As a result we have 36 possibilities to combine magical and fighting powers!!! The player can also develop 8 skills that, allow to increase weapon and magic strength. All the items and weapons are correctly displayed on the character models. The armor protects exactly the part of the body, which is covered by it. The amount of damage that the hero receives depends not only on the thickness of the armor, but on its form too.
The game's story is non-linear: 100-150 multi-variant quests included. By completing various tasks and slaying enemies, the player increases the level of the character and gains new skills. The gameplay is aimed at players who like to play RPG-games and enjoy dynamic action. Two LAN game-modes are supported (cooperative and deathmatch arena fighting).
A unique blend of RPG and Action.
Unique RPG system.
Dynamic change of day and night and weather effects.