In Heroes of Might and Magic IV: Winds of War, players are transported to the land of Channon, a large and populous kingdom occupying most of Axeoth's northern continent. The shining capital city has become the target of no less than five invading armies who covet its lands and riches. Players assume the roles of five conquerors, each staging his own uniquely driven invasion, before facing a showdown for ultimate control.
New single-scenario maps created by New World Computing as well as contest-winning single-scenario maps created by fans
Six new Heroes campaigns
Three original fantastic creatures
New adventure objects, including six creature generators
Additional Campaign Editor features, including a customizable object painter