A lawyer, Victoria Conroy, and Darrel Boone, an expert in paranormal phenomena, meet for the first time. A few hours later a taxi deposits them at the gates of a mysterious Austrian castle. Their mission is to recover a device resembling a huge pendulum. With its ability to maximize leyline energy coupled with an approaching solar eclipse, the machine now poses a serious threat to human survival. The pendulum has been stolen by a group of religious fanatics and must be located and stopped before midnight to avoid possible global catastrophe -- at least this is what our two "detectives" are lead to believe.
Conroy and Boone are welcomed to the castle as guests of the Multinational who now use the mysterious edifice as their headquarters. While meeting and speaking with the castle's inhabitants Conroy and Boone begin to realize that an intricate web of deceit, magic, and danger has been woven around the castle, a web which spans centuries and continents. Their task, and indeed that of the player, becomes increasingly more dangerous and complex. With less than twenty-four hours to go, the challenge is no longer a game. It's a reality.
Unlike many traditional adventure games, The Watchmaker frees the player from the sensation of moving along a single given path, and gives him the freedom to explore the world around him at his own pace.
3D adventure game on PC.
Freely inspired from the novel by Jules Verne.
30-40 hours of game play.
Characters in real-time 3D.
Pre-calculated 3D decor.
Over 300 different views.
Over 200 objects.
Over 100 puzzles to solve.
30 characters to interact with.
Original script with two possible endings.
User-friendly "point and click" interface.
Unique atmosphere enhanced by original soundtrack and sound effects.
Graphic options system for a wide range of PC types: 16 or 32 bits, antialiasing, basic or advanced shadow system, etc.