Interviews for PC, PlayStation 2 (PS2), PlayStation 3 (PS3), Xbox, Xbox 360, GameCube, Revolution, Nintendo DS and PSP
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  The Godfather (PC)
Q&A – Neighborhood 2 – Brooklyn. Steven Smith, World Designer...

Posted 31-Jan-2006
 
 
 
  The Godfather (PS2)
Q&A – Neighborhood 2 – Brooklyn. Steven Smith, World Designer...

Posted 31-Jan-2006
 
 
 
  The Godfather (XBOX)
Q&A – Neighborhood 2 – Brooklyn. Steven Smith, World Designer...

Posted 31-Jan-2006
 
 
 
  The Mark (PC)
Interview with Andrzej Wilewski, manager and lead programmer for The Mark....

Posted 20-Oct-2006
 
 
 
  The Mummy Returns (PS2)
Interview conducted by Vivendi Universal Interactive with one of the producers behind the Game....

Posted 11-Oct-2005
 
 
 
  The Settlers II: 10th Anniversary (PC)
Interview with Thomas Friedmann from Funatics regarding The Settlers II: 10th Anniversary (AKA The Settlers II: Next Generation)...

Posted 13-Sep-2006
 
 
 
  The Shadow of Zorro (PC)
Exclusive Q&A interview with Guillaume Eluerd, Scriptwriter for The Shadow of Zorro conducted by Cryo UK Ltd....

Posted 11-Oct-2005
 
 
 
  The Shadow of Zorro (PS2)
Exclusive Q&A interview with Guillaume Eluerd, Scriptwriter for The Shadow of Zorro conducted by Cryo UK Ltd....

Posted 11-Oct-2005
 
 
 
  Thief: Deadly Shadows (PC)
Garrett is back yet again harnessing his thievery skills! I was able to ask some questions to one of the rouge's creators (and a bit of one herself), ...

Posted 23-Apr-2004
 
 
 
  Thief: Deadly Shadows (XBOX)
Garrett is back yet again harnessing his thievery skills! I was able to ask some questions to one of the rouge's creators (and a bit of one herself), ...

Posted 23-Apr-2004
 
 
 
  Tom Clancy's Ghost Recon: Advanced Warfighter (PC)
Mathieu Girard is the Ubisoft Producer of Tom Clancy's Ghost Recon Advanced Warfighter. His role is to ensure that the production of the game goes smo...

Posted 01-Aug-2005
 
 
 
  Tom Clancy's Splinter Cell (XBOX)
A informative Q&A about Athletic Moves answered by Steve Dupont – lead Animator on the Splinter Cell project. The game is slated for a november releas...

Posted 26-May-2002
 
 
 
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