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  S.T.A.L.K.E.R.: Shadow of Chernobyl (PC)
With so much hype and anticipation covering Stalker: Shadows of Chernobyl and with a release date soon approaching (hopefully) I was able to get a few...

Posted 21-Jun-2004
 
 
 
  Saga of Ryzom (PC)
Before E3 I hadn’t heard of this game called Ryzom. After E3 I can’t stop thinking about what I saw. The visuals were stunning and the ideas Nevrax ...

Posted 13-Oct-2003
 
 
 
  Serious Sam II (PC)
DEVELOPER DIARY #1

When we set out to create Serious Sam II we realized it would be really hard, impossible even, to connect our eng...

Posted 19-Jul-2005
 
 
 
  Serious Sam II (XBOX)
DEVELOPER DIARY #1

When we set out to create Serious Sam II we realized it would be really hard, impossible even, to connect our eng...

Posted 19-Jul-2005
 
 
 
  Shadowrun (PC)
Interview with FASA Studio Manager, Mitch Gitelman....

Posted 26-Feb-2007
 
 
 
  ShellShock: Nam '67 (PC)
I got a chance to ask a few questions to the development team from Guerrilla, about their upcoming Vietnam War title ShellShock: Nam '67....

Posted 20-Jul-2004
 
 
 
  ShellShock: Nam '67 (PS2)
I got a chance to ask a few questions to the development team from Guerrilla, about their upcoming Vietnam War title ShellShock: Nam '67....

Posted 20-Jul-2004
 
 
 
  ShellShock: Nam '67 (XBOX)
I got a chance to ask a few questions to the development team from Guerrilla, about their upcoming Vietnam War title ShellShock: Nam '67....

Posted 20-Jul-2004
 
 
 
  Silent Storm (PC)
Dag Petersen got the chance to ask Dmitry Zakharov from Nival Interactive some questions about this very promising game....

Posted 26-May-2003
 
 
 
  Soldner: Secret Wars (PC)
With its advanced destruction system, a plethora of vehicles at your disposal, and a fresh custom clothing feature, Soldner is becoming "the" war game...

Posted 26-Sep-2003
 
 
 
  Soulcalibur III (PS2)
Creating a character Q&A's with Seido Ozawa, Chief Designer...

Posted 10-Oct-2005
 
 
 
  Spellforce 2: Shadow Wars (PC)
Martin Löhlein – Q&A – Project Manager...

Posted 30-Jan-2006
 
 
 
  Stronghold 2 (PC)
Interview conducted by Take-Two Interactive with Firefly Studios Lead Designer Simon Bradbury, regarding their upcoming strategy game Stronghold 2....

Posted 27-Jan-2005
 
 
 
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  It's HALO 3: ODST now!
  Bad or Good Game?Time...
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